
| Unit Name |
## |
M |
WS |
BS |
S |
T |
W |
I |
A |
Ld |
Save |
Pts. |
| Wulkan the Destroyer (Vampire Lord) |
1 | 6 | 8/9 | 6 | 7 | 6 | 4 | 9 | 4 | 10 | X/2 | 490.0 |
| lvl 3 wizard; 2 spells; necro, battle or dark; 5+ recast; Blood Dragon = Might of Arms; +1 Ws; Warrior Pride; May wear magic or normal armour and cast spells | ||||||||||||
Magic Items |
||||||||||||
| Bone
Blade |
Each wound causes D3 wounds |
[35] |
||||||||||
| Armor
of Meteoric Iron |
Save of 2+ (includes shield) |
[25] |
||||||||||
| Black Amulet |
4+ Special Save; In
HtH, every saved wound is reflected back upon attacker; For each rebound, roll a 1 on D6
and power is exhausted |
[50] |
||||||||||
| Necromancy Spells
|
||||||||||||
| Hand of Dust |
Power 2; Cast on enemy
in Hth. Both roll D6 and add S. Caster doubles total; Number caster wins by is number
wounds caused; If target is killed, becomes a Wight, or Wraith if wizard, and is under
caster control. |
[0] |
||||||||||
| The Curse of Years | Power 3, Range 24"; Roll D6 for each model in target unit, slain on 5+; No wounds, so no armor saves, special saves, etc.; At start of subsequent Undead magic phases, roll again, adding +1 to roll per turn; No 'Look Out Sir', entire composite models affected by one roll; Remains in play. | [0] | ||||||||||
| Unit Name |
## |
M |
WS |
BS |
S |
T |
W |
I |
A |
Ld |
Save |
Pts. |
| Riders of the Purple Twilight (Wight Cavalry) |
7 | 4/3 | 3 | - | 3/5 | 4 | 1 | 3 | 1 | 8 | 5/3 | 306.0 |
| Undead; All weapons cause D3
wounds. ; Standard Bearer; +1 Combat Result; Lance upgrade; +2S on cavalry charge; Heavy
Armour Upgrade; Shield |
||||||||||||
| Banner of Might |
Unit adds +1 to-hit in
HtH combat |
[50] | ||||||||||
| Nightmare | 7 | 8/7 | 2 | - | 3 | 3 | 1 | 2 | 1 | 5 | X | [0] |
| Unit Name |
## |
M |
WS |
BS |
S |
T |
W |
I |
A |
Ld |
Save |
Pts. |
| Horace von Drugar (Vampire Count) |
1 | 6 | 7/8 | 5 | 7 | 6/7 | 3 | 8 | 3 | 9 | X/3 | 292.0 |
| Undead; lvl 2 wizard; 1 spell;
battle, dark or necro; can be general; 6+ recast; Blood Dragon; Might of Arms; +1 Ws;
Warrior Pride; May wear magic or normal armour and cast spells |
||||||||||||
| Magic Items
|
||||||||||||
| Sword of Resilience |
+1 Toughness |
[50] |
||||||||||
| Crimson Armor of Dargan |
Save of 4+; Enemy must
pass Ld test to attack |
[25] |
||||||||||
| Necromancy Spells
|
||||||||||||
| Drain Life |
Power 2, Range
2D6"; Any model in radius takes S3 hit, no armor save; Wounds may heal wizard's
damage; No affect on Undead, Daemons, or material objects; No 'Look Out Sir', always hits
crew of machine. |
[0] |
||||||||||
| Nightmare |
1 |
8 |
2 |
- |
3 |
3 |
1 |
2 |
1 |
5 |
X |
[2] |
| Unit Name |
## |
M |
WS |
BS |
S |
T |
W |
I |
A |
Ld |
Save |
Pts. |
| Keepers of the Tomb (Skeleton Warriors) |
18 | 4 | 2 | 2 | 3 | 3 | 1 | 2 | 1 | 5 | X/5 | 335.0 |
| Undead; Standard Bearer; +1 Combat
Result; Musician; +1 Combat Result if tied; Allows skirmished units to reform; Spear; Two
ranks attack if no movement; +1S on cavalry charge; Light Armor; Shield |
||||||||||||
| Banner of Sorcery | Stores D6 WoM cards at game start; Usable by friendly wizards w/i 12" | [25] | ||||||||||
| Unit Name |
## |
M |
WS |
BS |
S |
T |
W |
I |
A |
Ld |
Save |
Pts. |
| Kurt Vonnegrute (Wraith Champion) |
1 | 4 | 3 | - | 3/5 | 4 | 3 | 3 | 2 | 5 | X | [70] |
| Undead; ethereal; causes terrror; chill attack; Two-Handed Weap; Always strikes last in HtH | ||||||||||||
| Oskar Heinreitch (Wizard Champion) |
1 | 4 | 3 | 3 | 4 | 4 | 2 | 4 | 1 | 8 | X | 229.0 |
| lvl 2 wizard; 2 spells; necro, dark
or battle; NOT undead; 3+ recast |
||||||||||||
| Magic Items
|
||||||||||||
| Staff of Damnation | Bound spell enables each friendly unit of Skeletons, Zombies, Mummies, Wights, Wraiths, and Skeleton Horsemen within 36" to take one extra action; Actions are: charge, march move, fight 1 round of HtH; shoot missile weapons; Exhausted on a 1-2 | [50] | ||||||||||
| Potion of Knowledge |
One use only; Cast
spells for no power cost; Exhausted on a 1-2; If exhausted, on a 1, wizard goes stupid for
rest of game |
[50] |
||||||||||
| Necromancy Spells
|
||||||||||||
| Vanhel's Danse Macabre | Power 1, Range 36"; Cast on unit of Skeletons, Zombies, Mummies, Wights, Wraiths, or Skeleton Horsemen; During magic phase, unit may charge, move, march, fight HtH, or shoot. | [0] | ||||||||||
| Summon Undead Horde | Power 3, Range 36"; 3D6 Skeletons or Zombies are raised; May be added to existing unit in range or make new unit if at least 5 were raised. | [0] | ||||||||||
| Unit Name |
## |
M |
WS |
BS |
S |
T |
W |
I |
A |
Ld |
Save |
Pts. |
| Slayers of the Gold
Fire (Skeleton Warriors) |
19 | 4 | 2 | 2 | 3 | 3 | 1 | 2 | 1 | 5 | X/5 | 347.0 |
| Undead; Standard Bearer; +1 Combat Result; Musician; +1 Combat Result if tied; Allows skirmished units to reform; Spear; Two ranks attack if no movement; +1S on cavalry charge; Light Armor; Shield | ||||||||||||
| War Banner | Add +1 to combat result of carrying unit | [25] | ||||||||||
| Wilhelm Krugar (Wraith Champion) |
1 | 4 | 3 | - | 3/5 | 4 | 3 | 3 | 2 | 5 | X | [70] |
| Undead; ethereal; causes terrror; chill attack; Two-Handed Weap; Always strikes last in HtH | ||||||||||||
| Unit Name |
## |
M |
WS |
BS |
S |
T |
W |
I |
A |
Ld |
Save |
Pts. |
| Banshee |
1 | 8 | 3 | - | 3 | 4 | 2 | 3 | 2 | 8 | X | 100.0 |
| Undead; Ethereal; Ghostly Howl |
||||||||||||
| Swarm,
Bat |
2 | 8 | 3 | - | 3 | 2 | 5 | 1 | 5 | 10 | X | 100.0 |
| Fly; Immune to Psychology; All
swarms must band together |
||||||||||||
| Spirit
Host |
2 | 4 | 2 | - | 3 | 3 | 4 | 1 | 4 | 5 | X | 150.0 |
| Undead; Ethereal |
||||||||||||
| Dire Wolves |
15 | 9 | 3 | - | 4 | 3 | 1 | 2 | 1 | 4 | X | 150.0 |
| +1 A when charging; Undead |
||||||||||||
| Total Army Cost: 2499.0 Pts. |
Roster created with Army Builder - Copyright (c) 1998,1999 by Lone Wolf Development, Inc. |